This enables us to use the sound of high-end reverb units, real-world rooms, halls, cathedrals, synthetic reverbs and other sources, including non-reverb ones, without any hassle and in a uniform way using only a single program or a plug-in module.Īlthough there are many different sources of impulse responses, we also face the difficulties of acquiring these so they can be used seamlessly in any software environment. With convolution, we have an opportunity to capture the sound of anything in the world that can generate a reverb and use these sound impulses freely in any situation imaginable. Recently, sampling (convolution) reverbs have become more and more in demand.
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